The Trade and Industry Department is heading at full speed, and there has never been a better time to hop online and earn some credits. With 3.6.2 live we're on track to earn multiple caterpillars in game and push our credit earning potential. So if you want to fly with us, even if you play in a different time (preferably if you play at a different time, as we want to cover multiple time zones.) Please contact myself or Rich Banks to get your name on our caterpillar list, and of course show up to haul with us!
Just imagine this: You hop online to see what is going on and find that there are multiple caterpillars trading in the verse, a few near ArcCorp, others near Hurston, and a few by Crusader. You ask to hop on board the nearest ship, as you wait at the sprawling Riker Spaceport near Area 18. You jump on board the massive caterpillar and the captain gives you the controls of the ship. From there you trade at different locations across the verse taking in new sights and beautiful vistas. As you get offline you realize that you are just one part of a continuous running operation. There seems to be always at least one caterpillar online running the most profitable routes. Even though players are getting on and off at different times, there are always people online. The routes are always monitored by escorts, and at the end of a session players are always paid out a huge amount of credits based on their role and participation. There are multiple positions and roles for every player, from the combat hardened fighter pilot, to the seasoned veteran big time hauler, and even plenty of new players looking to prove their skills in a variety of professions.
If you can make a profit off it, the Trade and Industry department of The Naval Armada Corps has you covered.
Returning from my leave of absence, I find a team of traders ready for action, thanks to Rich Banks and the Million Dollar Crew we didn't miss a beat. This goes to show that the real hero's behind the commerce department are you the crew. Let me give a shout out to a few that showed up today, you are the million dollar crew: Astral Wizard, Rich Banks, Selwyn Lindquist, sq, Hoogie, El Dio and TimeLord. Now, Hoogie and sq are the new guys, so I look forward to seeing what you can do, sq has a knack for piloting and today was actually flying escort in an Aurora, which really goes to show that just showing up is 99% the battle. I'm working on some ranks so this what I have so far: Astral Wizard, El Dio and TimeLord are our freelancers. (Though I might promote Timelord if you can give me a better title for yourself) These guys are mostly our jack of all trades, so they are part of the core team. Astral we're hoping to get him started on our afternoon crew so please team up with Astral Wizard if you see him online. Rich Banks, our Heavy Machinery, needs no introduction, but needless has played a huge part in mastermind behind this plan. Last, but not least we have Selwyn Lindquist, our Altruistic Ausie, or as I call him, number one. I also need to mention Drunk Mavrick, #2, the night crew convoy master. We've got to build up his crew that runs nightly. So if you see him, hop online. And that wraps it up I'm Timbur your master commander for Trade and Industry.
Just imagine this: You hop online to see what is going on and find that there are multiple caterpillars trading in the verse, a few near ArcCorp, others near Hurston, and a few by Crusader. You ask to hop on board the nearest ship, as you wait at the sprawling Riker Spaceport near Area 18. You jump on board the massive caterpillar and the captain gives you the controls of the ship. From there you trade at different locations across the verse taking in new sights and beautiful vistas. As you get offline you realize that you are just one part of a continuous running operation. There seems to be always at least one caterpillar online running the most profitable routes. Even though players are getting on and off at different times, there are always people online. The routes are always monitored by escorts, and at the end of a session players are always paid out a huge amount of credits based on their role and participation. There are multiple positions and roles for every player, from the combat hardened fighter pilot, to the seasoned veteran big time hauler, and even plenty of new players looking to prove their skills in a variety of professions.
If you can make a profit off it, the Trade and Industry department of The Naval Armada Corps has you covered.
Returning from my leave of absence, I find a team of traders ready for action, thanks to Rich Banks and the Million Dollar Crew we didn't miss a beat. This goes to show that the real hero's behind the commerce department are you the crew. Let me give a shout out to a few that showed up today, you are the million dollar crew: Astral Wizard, Rich Banks, Selwyn Lindquist, sq, Hoogie, El Dio and TimeLord. Now, Hoogie and sq are the new guys, so I look forward to seeing what you can do, sq has a knack for piloting and today was actually flying escort in an Aurora, which really goes to show that just showing up is 99% the battle. I'm working on some ranks so this what I have so far: Astral Wizard, El Dio and TimeLord are our freelancers. (Though I might promote Timelord if you can give me a better title for yourself) These guys are mostly our jack of all trades, so they are part of the core team. Astral we're hoping to get him started on our afternoon crew so please team up with Astral Wizard if you see him online. Rich Banks, our Heavy Machinery, needs no introduction, but needless has played a huge part in mastermind behind this plan. Last, but not least we have Selwyn Lindquist, our Altruistic Ausie, or as I call him, number one. I also need to mention Drunk Mavrick, #2, the night crew convoy master. We've got to build up his crew that runs nightly. So if you see him, hop online. And that wraps it up I'm Timbur your master commander for Trade and Industry.
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