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Showing posts from March, 2020

Monday Mayhem Mining

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Timbur's Log Monday 3, March 2950 Went mining today with the boys aboard the Argo Mole Carbon. Selwyn and Rich Banks joined the crew. We mined just out of Daymar, near Aston Ridge. We were able to find two lucky runs at around 70,000 credits a piece and the third run was just over 40,000. Not bad, but I think we were lucky. We'll have to try it a little more in the future to see if we can make these top dollar runs more consistent.

Added a Second Cat in 3.8

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Timbur's Log Tue 24 March 2950 Today we bought a Drake Caterpillar for Selwyn_Lindquist. Notable efforts go to Drunk_Mavrick, AstralWizard and Time_Lord_Victorious. Time_Lord lead a three hour long hauling effort yesterday to finish of the last million worth of credits for that 4.6 million Cargo hauler. Sq was the MVP, putting that new cat to work earning over 2.4 million credits over the past week. Not only did we earn enough to purchase the new ship, but we left at least 400,000 credits per hauler so that we could continue earn credits at the same rate. Right now we have seven Caterpillar pilots if each of us doing just a few runs every day, about one hour worth of trading, we'll earn about 200,000 credits per day per caterpillar. That put's us at a rate of 1.4 million every day for minimal effort. Our best understanding of Star Citizen commodities indicate that this operation is scalable so there doesn't appear to be a limit on how large we can grow this,

T&M to PO is Open for Business

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Timbur's log star date 3.23.2950 Looks like Tram & Myers is open for business so hit it while it's hot. We just did six caterpillar loads from Tram to Port Olisar for 60,000 a cat. With a 10 minute lap time that put us at 360,000 credits in about 30 minutes of work. Reporting our progress toward the next caterpillar, I'm seeing that we are just at about 5 million in total credits and our goal is 6.2 million. Nice work everyone, another day or so and we'll be buying a caterpillar! Though we technically have enough to buy another caterpillar now, we'll go for a little more credits to have enough to fulfill are base line cargo amount of 400,000 credits per caterpillar. Also, a few of us have picked up Star Trek Bridge Crew to see if we can work together as the bridge crew of the enterprise. If you'd like to play your welcome to join. I'll see you in the verse

Timbur's Log Sat 21 March 2950

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Timbur's Log Sat 21 March 2950 Just a quick post today. We ran quite a few cargo runs to get ever closer to that next Drake Caterpillar. Today's best run was SAL-5 to Area 18 with 115,292 profit in just one run. I ran into two major glitches today that caused a minor set back. The first 200k blip was for the credits transferred to Time_Lord today, ignore that. That investment will help him run a full cat worth of cargo. The first major glitch I ran into was a cargo overwrite glitch, where the ship didn't recognize there was cargo on board and loaded extra,  feel free to contribute here , and the other glitch was a quantum spline glitch where the ship and it's cargo crashed into ArcCorp while quantum splining. I lost about roughly 800k worth of credits today, but at the end of these trade runs I made a profit of 232,000. Time_Lord also had a great day of trading, starting with a little over 200k, he's ended up with over 800k. He did run into some pirate a

Tram & Myers is the New Jumptown

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Timbur's Log Fri 20, March 2950 It's taken some time for it to catch on but our extremely profitable route as now turned into a hot spot of activity in the verse, very similar to the early days of JumpTown. The best part is Tram & Myers is more profitable than JumpTown ever was, and we don't have to spend hours selling at a trading console. It's one jump to Port Olisar, a ten minute quick trip. Diamond, Titanium and Laranite are the big ticket commodities, and it seems like Tram has just been waiting for this to happen for a long time. I have noticed that recently Port Olisar, Grim Hex and even Levski aren't demanding these commodities any more, or only in small batches because this route is so popular. This is where the Freelancer can really shine, even though it may take a few trips, the ship can be in and out quickly, and it likely won't run into sell limits as quickly as a caterpillar. With the caterpillar I'm noticing maybe one or two trips

No Fly Zones Cause Major Losses

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Ready for Action on board the Carrack Timbur's Log, Thursday 19 March 2050 Today we ran a few bounty missions, claim jumper missions, and tested out a scramble race, where Time_Lord_Victorious won the title as the fastest man in the verse. Bounty Hunting Near Yela We met a new player today, Jonathan_Smith, welcome to Cathcart and welcome to Star Citizen. He's looking to earn a few credits on the side, so he's found the right place. We also teamed up with SeraSerenity. Escape into Space - Time_Lord_Victorious But first let's report what you'll all looking for the numbers. You'll have to apologize for my lack of paperwork, my secretary Rich Banks, was recently shot while boarding the Carrack on the Tumbril Cyclone. What can I say, except crime doesn't pay. Link to video here:  https://youtu.be/xaqCKuPQBL0 Rich_Banks was recently involved in a major Carrack crash just outside of Lorville. Apparently he had been involved in the usual i

A New Day, A New Goal

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Turns out Timbur's BHAG wasn't hairy enough so we'll set a new goal. Goal: Buy two more Drake Caterpillars by 3.9.  As it turns out my big hairy audacious goal wasn't hairy enough so we'll have to up it to a Cat a week until 3.9 hits and we'll see just how many cats we can get. Let's figure we have until the end of the month for the patch to hit so that's about a week and half worth of cargo. That sounds like just enough to get another two Drake Caterpillars by 3.9. Let's make it happen! Daily Review: We did about an hour and half worth of cargo runs and that enabled us to get around 200k per caterpillar in profit. If we can keep this pace up everyday, that would mean we could add another 5 million caterpillar to the fleet every 5 days. A Caterpillar a week sounds like a great plan. Starting bright and early we were able to field five caterpillars across the verse. It's great to see our coordination as we travel across the system an

Added a Cat to the Fleet in 3.8.2

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The increase in cargo haulers, pirate attacks, and the usual glitches has lead to a decline in profits, yet today proves that a crew working together can overcome any obstacle. Today we've finally pooled enough profits in 3.8.2 to purchase a brand new slightly used Drake Caterpillar! We'ed added this to one of our most dedicated cargo pilots fleet, SQ23p. He currectly doesn't own a caterpillar, so as part of this we all worked together to buy him one in game.  This continues our tradition since ships became available in game to buy a ship for members of our group by finding the most profitable methods in game and then working together to earn the credits. What started out as merely a Cutlass for Christmas has turned into a consistent daily cargo run. And this is just the beginning. Our hope with this patch and the upcoming 3.9 is that this might be the first caterpillar to persist across patches. But if not, we'll earn it again, just like we have since every pa

Back in Business: Goals

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With the introduction of lifetime persistence prices and profits have gone down the drain. I just spent an hour making 150,000 credits and this was my best run. Not to long ago making over half a million an hour was a breeze. With new challenges come new opportunities to overcome them. BHAG - Big Hairy Audacious Goal. This week I'm going to set a new BHAG. There is a popular tag ling referred to as the BHAG (pronounced bee-hag, short for "Big Hairy Audacious Goals") As the cargo department, we're going to set a new goal before the next patch hits. Up to this date we've been able to buy at least one Drake Caterpillar every patch since the ships were available for purchase in game. Some times we got Freelancers, Cutlasses, Caterpillars, but we've done it every patch without a hitch. Our goal by the next patch is to purchase at least one Drake Caterpillar before the patch is over and give it to one of our top cargo members who doesn't have one on t